/** * A simple event recogniser which knows when you tap. * * @private */ Ext.define('Ext.event.recognizer.Tap', { handledEvents: ['tap'], /** * @member Ext.dom.Element * @event tap * Fires when you tap * @param {Ext.event.Event} event The {@link Ext.event.Event} event encapsulating the DOM event. * @param {HTMLElement} node The target of the event. * @param {Object} options The options object passed to Ext.mixin.Observable.addListener. */ /** * @member Ext.dom.Element * @event touchstart * Fires when touch starts. * @param {Ext.event.Event} event The {@link Ext.event.Event} event encapsulating the DOM event. * @param {HTMLElement} node The target of the event. * @param {Object} options The options object passed to Ext.mixin.Observable.addListener. */ /** * @member Ext.dom.Element * @event tapstart * @inheritdoc Ext.dom.Element#touchstart * @deprecated 2.0.0 Please add listener to 'touchstart' event instead */ /** * @member Ext.dom.Element * @event touchmove * Fires when movement while touching. * @param {Ext.event.Event} event The {@link Ext.event.Event} event encapsulating the DOM event. * @param {HTMLElement} node The target of the event. * @param {Object} options The options object passed to Ext.mixin.Observable.addListener. */ /** * @member Ext.dom.Element * @event tapcancel * @inheritdoc Ext.dom.Element#touchmove * @deprecated 2.0.0 Please add listener to 'touchmove' event instead */ extend: 'Ext.event.recognizer.SingleTouch', onTouchMove: function() { return this.fail(this.self.TOUCH_MOVED); }, onTouchEnd: function(e) { var touch = e.changedTouches[0]; this.fire('tap', e, [touch]); } }, function() { //<deprecated product=touch since=2.0> this.override({ handledEvents: ['tap', 'tapstart', 'tapcancel'], onTouchStart: function(e) { if (this.callOverridden(arguments) === false) { return false; } this.fire('tapstart', e, [e.changedTouches[0]]); }, onTouchMove: function(e) { this.fire('tapcancel', e, [e.changedTouches[0]]); return this.callOverridden(arguments); } }); //</deprecated> });